GENERAL RULES OF THE GAME (BLACK BALL POOL)
1 –GENERAL RULES
These general rules apply to all pocket billiard games, UNLESS expressly indicated otherwise by the individual game rules. In addition, the Billiards Pool Regulations include aspects of the game that are not directly related to the rules of the game, such as, equipment specifications and organization of events. Online billiards pool games are developed on an electronic device (mobile phone or tablet) . The intention is to direct the objective balls into six pockets located on the table. The games vary depending on the legal objective balls and the requirements necessary to win a game.
It is the player’s responsibility to know all the rules, regulations and scores that apply in the competition. Whereas, official tournament officials should make every effort to make all appropriate information available to players. The last responsibility corresponds to the player (Ignorance of the norm does not exempt its compliance).
1.2.-DETERMINE THE ORDER OF EXIT “LAG” (APPROACH)
The following procedure is used to determine the starting order: With the balls in hand behind the header line, one player to the left and the other to the right of the starting point, shoot the balls simultaneously towards the opposite band, in order that they come back to finish at the head of the table. The player whose ball is closest to the edge of the header band chooses who will serve. He will be automatically lost from the lag if the following occurs: a) The ball goes to the middle of the table and enters the opponent’s area. b) The ball contacts the foot band more than once. PLAYING RULES (BLACK BALL POOL).
1.3.-WHITE BALL IN HAND
When the cue ball is in hand, the shooter may position it anywhere on the table surface (see 4.1 Table Parts) and may continue to move the ball until the shot is made. (See definition 4.2 Shooting). When the shooter has a cue ball in hand behind the header line and all legal target balls are also behind the header line, he may request that the target ball closest to the header line be repositioned at the footing point. If there is more than one ball that is the same distance from the header line, the player can designate which of the equidistant balls will be repositioned. A ball that is above the line can be played.
A player may request an interpretation of a rule or protest a failure to call a foul on the referee or any other tournament official but the referee is the final judge on all matters of fact, for this he must provide the organization with a recorded video of the game in question, indicating the exact minute of the failure. That is why we recommend that all players record their games as a preventive measure and once said game is over, if there are no Incidents, proceed to delete it.
If a player exits the game, he loses the match. This means that if a player leaves the game halfway, going to the terminal’s desk, it will be considered a sign of granting the game.
2 -BLACKBALL / BOLA NEGRA
Black Ball is played with 15 colored balls and the white ball. The objective balls are two groups of 7, one plain color group and the other striped group. The player who first holes his group and then legally pockets the black ball wins the game. No need to announce shots.
In addition to the definitions in section 4 Definitions Used in the Rules, the following definitions apply to Black Ball:
-Free Kick: after a foul has been committed, the incoming player is awarded a free kick. In a free kick, rule 3.2 “Make first contact with a ball that is not the legal target” does not apply and the player may shoot from where the cue ball has been left or have it in hand from behind the header line.
-La Cabaña: it is the rectangular area of the table bordered by the head line and the three bands of the table head. The headline is parallel to the headband and one fifth of the table surface outside the headband. For the applicable general rules “behind the headline” should be understood as “in the cabin”
– “Snookered”: a player is considered to have made a snooker to the opposing player, when the cue ball does not have a straight and direct way to contact at least part of an objective legal ball. The snooker must be announced by the referee to be considered official.
– “Bola On”: it is considered an “on” ball when it is a legal ball
The fifteen balls include two groups of seven balls separated into two groups of smooth and striped, In this case the groups will be made up of a set of balls numbered from one to seven and from nine to fifteen. Also, there is a black ball that can be numbered the eight ball. The foot point and the header line must be marked.
2.3.-DETERMINE THE FIRST SERVING
The player who wins “the lag” (approach balls to band) will have the option to decide who will serve. (See 1.2 Determining the starting order “Lag” (approaching the ball).) In the following games, alternative serves are normal (see Regulation 5, subsequent “Opening shots”)
2.4.-THE BLACK BALL TRIANGLE
The triangle is mounted as indicated in the attached diagram, with the black ball at the foot point.
The following rules apply to the opening shot.
a) The cue ball starts in hand from behind the header line.
b) At least one ball must be pocketed or at least two objective balls must pass the center line of the table, otherwise the shot is a fault.
c) If the black ball is pocketed in the opening shot, all the balls will be re-mounted in the triangle and the same player will repeat the service. Ignoring the rules
2.6.-OPEN TABLE / CHOOSE GROUP
The table is considered “open” when the group choice (smooth or striped) has not yet been made. The table will remain open after the opening shot and until the shooter pocket a single group ball during a normal and legal shot. This means, not in an opening shot or a free kick. The shooter then has that group of balls assigned to him and the opponent has assigned the other group.
2.7.-CONTINUE THE GAME
The shooter will remain on the table as long as he continues to legally pocket balls from his group or to win by black hole the ball, legally. If he fails to legally pocket a ball but does not commit a foul, the incoming player shoots from where the cue ball was.
2.8.-WHITE BALL IN HAND IN THE CABIN
When a player has a ball in hand, he can only position it anywhere in the cabin. You can continue to reposition it until the shot is made. The cue ball does not need to come out of the hut before making contact with an objective ball.
If the cue ball is touching an objective ball, the shooter must not play the cue ball towards that objective, he would be fouled. The ball is considered to have been contacted when playing outside the target, this being a legal shot.
2.10.-PLAY WHEN THE CONTRARY HAS MADE A “SNOOKER”
When the shooter has been “snooked” to the contrary, rule 3.3 Do not touch band after contact does not apply.
If the shooter commits a foul, the game passes to the opponent. The incoming player has a free kick (see Free Kick) as the first shot of his entry.The following are general fouls in Black Ball:
Holed White Ball (3.1)
Do not contact the legal objective first (this rule does not apply in the case of a free kick). (3.2)
Do Not Play Band After Contact (3.3)
The following additional situations are Black Ball fouls.
-Entering an opponent’s ball: it is a fault to pocket an opponent’s ball if a ball from the shooter’s group has not been holed, in the same shot.
2.12.-FOULS RESULTING IN LOSS OF START
The player loses the game if:
a) pocket the black ball in an illegal shot;
b) holes the black ball in any shot when balls from his group remain on the table;
c) intentionally not complying with rule 3.2 Make first contact with a ball that is not the legal objective; or
d) not trying to make contact with a “ball on”
3.- ANTI-SPORTS BEHAVIOR WILL BE PENALIZED FOR LOSS OF GAME OR OTHER PENALTY DEPENDING ON THE TYPE OF CONDUCT
The following actions are fouls in the Billiards Pool as long as they are included in the regulations of the particular game. If several fouls occur in the same shot, only the most serious will be applied. If a fault has not been called before the next shot has started, it is assumed that no fault has occurred.
3.1.-PASS THE WHITE BALL
If the cue ball is holed, the shot is a foul. (See 4.3 Holed Ball).
3.2.-MAKE FIRST CONTACT WITH A BALL THAT IS NOT THE LEGAL OBJECTIVE
In those games that require that the objective ball is a particular ball or one of a group of balls, it is necessary for the cue ball to contact any other ball first.
3.3.-DO NOT TOUCH BAND AFTER CONTACT
If neither ball is pocketed in a shot, the cue ball must contact an objective ball, and after this contact, at least one ball (either the cue ball or the objective ball) must contact a band, otherwise , the shot is missing.
3.4.-PLAY FROM BEHIND THE HEADLINE
When the ball is in hand from behind the header line, and the first ball contacted is also behind the line, the shot is a foul unless White has passed the line before making contact with such a ball. If the shot is intentional, it is unsportsmanlike conduct.
3.5.-THREE CONSECUTIVE FOULS
If a player commits three consecutive fouls on three successive shots without a legal shot between them, he loses the game. All three fouls must occur in the same game. The player must be warned between the second and the third fault, otherwise a possible fault will be considered as the second. If a player commits multiple fouls in one shot, it is counted as a single foul.
The normal penalty for unsportsmanlike conduct is the same as that applied to a serious foul, but the referee may impose a penalty depending on his judgment. Among other possible penalties are:
-A standard penalty, which can be part of a series of three fouls if applicable,
-A serious foul penalty, loss of the game, set or match; expulsion from the competition possibly with the loss of all prizes, trophies and qualification points. Unsportsmanlike conduct is intentional conduct that discredits the sport or that breaks or changes the game to the point that it cannot be played fairly. It includes:
a) Intentionally playing a shot by misleading
b) Delay the game
4–DEFINITIONS USED IN THE RULES
The following definitions apply to all game modes
4.1.-PARTS OF THE TABLE
The following definitions of the parts of the table refer to the attached diagram. Some details of exact size etc. It can be found in the WPA equipment specifications (see www.WPA-Pool.com for more current information). The table consists of bands, cushions, a playing surface and pockets. The part of the table called foot is where The objective balls are normally placed and the part called the head is where the white ball normally begins. The area between the headline and the head band of the table is called a cabin. The cushions are the upper parts of the bands, the pockets and the interiors of the pockets are parts of the bands.
The long rope that runs down the length of the center of the table.
The head rope.
The foot rope.
The central rope between the two pockets in the center of the table. These lines are marked as indicated below.
The bands can have inlays that mark the fourths of the width and the eighths of the length of the table.
The following points will be marked on the playing surface if they are used in a certain type of game.
The foot point where the foot rope and the long rope intersect;
The head point where the standing rope and the long rope intersect;
The center point where the middle chord and the long chord intersect;
The long rope between the toe point and the foot band; and the triangle either on layout or by alignment points depending on the game.
Un tiro empieza cuando la suela del taco hace contacto con la bola blanca en un movimiento hacia delante.Un tiro acaba cuando todas las bolas en juego han parado de moverse y girar se considera que un tiro es legal si el tirador no comete falta durante el tiro.
A ball is holed if it stands inside a pocket below the surface. A ball near the edge of the pocket and partially supported by another ball is considered holed if the support ball was removed and the other ball fell inside.
During the five-second period, the referee must ensure that no other shot is taken. An objective ball that rebounds from a pocket toward the table surface is not a pocket ball. If the cue ball makes contact with a pocketed ball, the cue ball will be considered pocketed as much as if it bounces or not. The referee will empty the pocket if it is full or almost full but it is the responsibility of the shooter to ensure that it is done.
4.4.-AIMED AT A BAND
A ball is considered directed to a band if it is not playing that band and then touches it. A ball that is touching a band before a shot is considered “frozen” and is not considered directed at that band unless it first leaves that band and then returns. A ball that is pocketed is also considered directed at the band. A ball is not supposed to be “frozen” unless declared by the referee, the shooter or the opponent.
A shot in which the cue ball is pocketed is known as a “scratch”.
The cue ball is the ball that is hit by the shooter at the beginning of a shot. Traditionally it is white in color but may also be marked by dots or logos. In pocket billiard games, a single cue ball is used by both players
The objective balls are hit by the white ball in order to pocket them. They are typically numbered from one to the number of balls used in the game. Colors and marking of the balls are set out in the WPA Equipment Specifications.
In some matches the match is divided into parts called “sets” and with a certain number of “sets” won to win the match. In his turn, a certain number of games or points is necessary to win each “set”.
The “rack” is the apparatus, normally triangular in shape, which is used to place the objective balls to make the opening shot at the beginning of the game. Also the name “rack” refers to the group of balls placed. For “rack” the objective balls are to be placed using the “rack”. A “rack” is also a part of a match played with an individual “rack” of objective balls. Some games such as 9-Ball are marked with a dot by ” rack ”.
An opening shot is the shot that opens the game or match depending on the game. It occurs when the objective balls have been placed (“racked”) and the cue ball is played from behind the header line, usually with the intention of breaking the “rack”.
An entry is the player’s turn at the table. It begins when it is legal for the player to take a shot and ends when it would not be legal for the player to shoot again. In some games a player may choose not to use his turn in certain situations when the game would normally be his turn. (eg a “push out” on Ball 9 or Ball 10) The player in possession of the turn is called the “shooter”.
The position of a ball is determined by projecting vertically from its center down to the table surface, (that is, the part that is in contact with the cloth). A ball is considered positioned above a line when the center It is directly above the line or point.
4.13.-REFITTING THE BALLS
In some games, the objective balls need to be replaced on the table surface, sometimes it is not necessary to form a new “rack” (See 1.4 Replace Balls).
4.14.-RESTORE A POSITION
If the position of the balls is altered, the rules of the game can establish that they are repositioned where they were. The referee will place the balls in the positions they had before the shot.
4.15.-SECURITY SHOT / NO BALL
A safety shot is considered if a certain game modality is mandatory to announce the shots and the shooter has previously declared the safety shot to the referee or the opponent before making it. The game passes to the opponent at the end of a safety shot.
A blunder occurs when the sole of the heel slips off the cue ball probably due to a lack of chalk. It is usually accompanied by a loud sound and usually the sole is discolored. Although some blunders imply that it was due to contact of the cue side with the cue ball. Unless such contact is clearly visible, it is not supposed to have occurred. The shot is considered a mistake if the sole of the stud makes contact with the surface of the table and the ball, while it leaves the surface. Note that intentional blunders are set forth in 3.16 Unsportsmanlike Conduct (a).
Billiards-Pool. The Regulation
I. Administrative Discretion
These regulations deal with uniformity requirements, schedules and other things that are not part of the current rules of the game but that need to be regulated. Some aspects when applying these rules vary from tournament to tournament, such as the number of “sets” in a match and who is to serve after the first game of ball 9. The organizers of the event have the power to put in regulations in force for each of the events. These regulations do not have the same force as the Rules; the Rules take precedence.
II. Exceptions to the rules
The current game rules cannot be modified without special permission from the WPA Sports Director or any other person who is authorized for each event. A written explanation should be available at the player meeting prior to the event.
III. Penalizing unsportsmanlike conduct
Rules and regulations give the referee and others authorized significant freedom in determining the appropriate penalty for unsportsmanlike conduct. There are several elements to consider in such decisions, such as: previous conduct, previous warnings, the seriousness of the crime, and information that was possibly given at the players’ meeting. In addition, the level of competition can be taken into account, as high-level players must know the rules very well, while beginning players may not be very clear about the application of the rules.
IV. Subsequent Opening Shots
To determine who will serve after the first game, in games such as 9-Ball, the Sports Director may choose a different procedure than normal from that stipulated in the Rules, e.g. The winner may serve or the players may have three successive and / or alternative serves.
V. Open Aperture Shot
The Athletic Director may impose additional service requirements on games that require an open service such as a 9-Ball. Eg, it may be necessary for three balls to pass the header line or to be pocketed.
A player has 20 seconds to make a move. This time will be seen graphically in a green bar around the player’s photo (also called an avatar). When there are 5 seconds left to make the move, that bar will change color to red and the game will begin to beep indicating that the time for the move is running out. VII. Start Late Players must be in the waiting room five minutes before the game begins. At the moment that both players coincide in the room, the game will begin, even if those five minutes have not ended. If at the end of that time there is only one player in the waiting room, that player will be the winner of that game. If at the end of those five minutes there were no players in the room, both would lose that game.
A player is allowed to receive advice from his coach during a match, not having to do it shot by continuous shot that would change the character of the game
The referee and the Sports Director must determine the limits. During the break this can be used to get help from the coach. The coach should not approach the game table. If the referee decides that the coach is interfering or interrupting the game, he can force him to leave the area.
IX. Circumstances beyond one’s control
It may be that something unforeseen that is not reflected in these rules happened during a game. In such case, the referee will decide how to proceed in the fairest way. For example, it may be necessary to move a running rack to another table, in which case stagnation may be declared if it cannot be transferred
X. Simultaneous Strikes
If the cue ball hits an objective ball, legal or non-legal, at the same time approximately, and it cannot be determined which ball was struck the first, the decision will go in the player’s favor.
*Note: For more comfort they can be downloaded in PDF format: General Rules.
SPECIFIC RULES OF THE CHAMPIONSHIP
The official game of the championship is “OneWinner’s PoolStars”, and can be downloaded for free from this website, in the “Game” section.
It is available for both iOS and Android devices.
2.-ACCESS TO THE CHAMPIONSHIP.
To access the championship you must enter the code that was provided when making the registration payment.
3.-DEVELOPMENT OF THE CHAMPIONSHIP
The first phase will be developed to the best of 5 games, that is, the first to win 3 games.
It is the player’s obligation to be on time in the waiting room to play. Each game will have a waiting time of 5 minutes. If the player has not entered the game within this period, he will automatically lose the game. If neither player has entered, both lose the game. If the maximum number of games is reached, there is no winner, a tiebreaker game will be played and, if the players do not appear in this game, both will be automatically disqualified, losing the round they are in and ending their participation in the The organization’s communications with the player will be made through notifications to the mobile terminal in which they have registered and by email, so it is recommended that players have notifications for the game activated in their terminal and that they consult with assiduity your email. The email used for the communications will be the one with which the player registered in the championship or in the game (both must match). To select the starting order, a ball will be thrown against the long band and when it returns, it will win whichever leaves the ball closest to the header line. This white line will not always be in the same place, so that the chances of cheating are minimized. The winner will decide if he or his rival comes out.
4.-FINAL PHASE OF THE CHAMPIONSHIP.
The final phase of the championship will be held at the physical headquarters of the Royal Spanish Billiard Federation, located at Calle Alcántara, 48. 28006 –Madrid. The travel and accommodation expenses of the players will be borne by the organization.
5.- REGISTRATION RESTRICTIONS.
In order to participate in the championship, you must be of legal age in Spain, that is, be over 18 years of age.
*Note: For more comfort they can be downloaded in PDF format: specific rules.